set(MWINIIMPORT
    main.cpp
    importer.cpp
)

set(MWINIIMPORT_HEADER
    importer.hpp
)

source_group(launcher FILES ${MWINIIMPORT} ${MWINIIMPORT_HEADER})

openmw_add_executable(openmw-iniimporter
    ${MWINIIMPORT}
)

target_link_libraries(openmw-iniimporter
    ${Boost_PROGRAM_OPTIONS_LIBRARY}
    components
)

if(BUILD_TGZ)
    INSTALL(TARGETS openmw-iniimporter RUNTIME DESTINATION "." COMPONENT openmw-iniimporter)
    IF(NOT MINGW)
      exec_program("uname" ARGS "-m" OUTPUT_VARIABLE ARCH)
      SET_TARGET_PROPERTIES(openmw-iniimporter
                            PROPERTIES OUTPUT_NAME openmw-iniimporter.${ARCH})
    ENDIF(NOT MINGW)
else()
    if(DPKG_PROGRAM)
        INSTALL(TARGETS mwiniimport RUNTIME DESTINATION games COMPONENT mwiniimport)
    endif()
endif(BUILD_TGZ)

if (WIN32)
    target_link_libraries(openmw-iniimporter
    ${Boost_LOCALE_LIBRARY})
    INSTALL(TARGETS openmw-iniimporter RUNTIME DESTINATION ".")
endif(WIN32)

if (MINGW)
  set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -municode")
endif()

if (BUILD_WITH_CODE_COVERAGE)
  add_definitions (--coverage)
  target_link_libraries(openmw-iniimporter gcov)
endif()

if (CMAKE_VERSION VERSION_GREATER_EQUAL 3.16 AND MSVC)
    target_precompile_headers(openmw-iniimporter PRIVATE
        <boost/filesystem.hpp>

        <string>
        <vector>
    )
endif()
